Hytale's First Major Update Released: Patch Notes Update 1

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Hytale’s First Major Update Released

Hypixel Studios has announced the first major update for the highly anticipated Hytale. Released shortly after the early access launch, Update 1 brings new content, numerous bug fixes, and quality-of-life improvements to the game.

The development team has committed to maintaining a rapid patching schedule to address issues and improve the game as quickly as possible.


World & Environment Changes

With this update, dinosaurs and new NPCs have been added to populate the underground jungles. These creatures currently use placeholder behaviors and are still a work in progress.

⚠️ Important: These new NPCs required a change to the environment in the biome, so you will need to generate new unexplored areas to see them.

Other environmental improvements:

  • Devastated Lands sewers now have proper atmospheric effects and creature spawns
  • Areas beneath volcanoes now use volcanic environmental effects
  • Fixed entity placements, textures, and interiors in Feran villages
  • Removed an invisible filler block behind the bench in the Forgotten Temple

NPCs & Creatures

Major balance and behavior changes have been made to creatures:

Change Description
Knockback Resistance Added knockback resistance to NPCs that previously did not have it
Fire Immunity Fire-themed NPCs and creatures are now immune to fire damage
Crystal Earth Golem Combat behavior and spin attack have been improved
Skeletons No longer take drowning damage
Kweebecs Now immune to environmental damage caused by cactus and brambles
Trork Shaman Placeholder summon animation replaced with proper animation
Cautious Predators Wildlife predators like the Fox no longer engage players unless attacked

Additionally, proper loot tables have been added to Kweebecs and Trorks in the Whisperfrost Frontiers. Livestock will no longer climb on top of the Chicken Coop.


Crafting, Items & Farming

The crafting system, one of the game’s core mechanics, has been significantly improved:

Backpack Changes

  • Base backpack now requires a Tier 1 Workbench (down from Tier 2)
  • Cost reduced to 8 Medium Leather (down from 16)
  • First upgrade now requires Tier 2 Workbench (down from Tier 3)
  • Light, Medium, and Heavy Hide now take 10 less seconds to process into Leather

Crafting Bench Improvements

  • Crafting benches can now pull materials from chests within 14 blocks horizontally (up from 7) and 6 blocks vertically (up from 4)
  • Processing benches now display item tooltips in the upgrade requirements panel

Food & Farming

  • All raw fruits and vegetables now only grant Health Regen I; cooking them grants additional benefits
  • Corn now gives 1 Essence Of Life instead of 4 when exchanged in the Farming Bench
  • Fully grown Cauliflower and Pumpkin no longer drop regular seeds when broken
  • Eternal Crops no longer drop eternal seeds when fully grown and broken

Other Improvements

  • Dropped items no longer get stuck on the side of blocks
  • Torches and other handheld light sources can now be placed on the ground when equipped in the Utility Slot while wielding a pickaxe or hatchet
  • Pickaxes and hatchets are now only swung when using the primary action
  • Wood Logs now display their respective wood type in tooltips (e.g., “Hardwood”)
  • Recipe requirements now correctly display “Log” instead of “Trunk”

Audio & Visual Effects

New audio and visual effects have been added to enhance the game’s atmosphere:

New Audio

  • New hit and break sounds for stone
  • New hit and break sounds for ores with additional layered effects
  • Horses now properly play running sounds while mounted
  • Torch burn loop replaced with a softer ambient sound
  • Adjusted volumes for cocoon breaking, pig, piglet, and warthog sounds
  • Reduced pitch variation on sword swings

New Visual Effects

  • New ore breaking particles
  • Fruit eating particles (more to come for other food types)
  • New particle effect appears above an NPC’s head when absorbing their memory
  • Updated health potion visual effects with new glitter, glow, and spiral particles
  • Fixed rope offset when held in hand
  • Fixed hand positioning for various plants, flowers, and foliage

UI, Performance & Quality of Life

Quality of life improvements to enhance player experience:

  • You can now sleep starting at 7:30 PM
  • Added an information panel explaining the Memories system when interacting with The Heart of Orbis for the first time
  • Toggle Fullscreen, Switch HUD, and Take Screenshot can no longer be bound to mouse buttons
  • The game now warns when launching pre-release versions or opening worlds from different versions
  • Field of view while sprinting is now limited to 160° maximum
  • Cancelling LAN server discovery now works correctly
  • The interaction system now handles server lag spikes better

Character Customization

New cosmetic options have been added:

New Eye Types:

  • Cat Eye
  • Demonic Eyes
  • Goat Eye
  • Reptile Eye

New Mouth Options:

  • Large Mouth
  • Tiny Lips

New Hair Color:

  • Lavender

Additionally, the Bangs hairstyle has been reworked, Dark Brown color has been brightened, and the Featherbound Hood now correctly shows for the Supporter edition.


Combat & Balance

Important changes have been made to combat mechanics:

  • Weapon attacks now check for line of sight
  • Regular Burn effect now generally deals less damage (Burn applied by lava remains unchanged)
  • Cactus and brambles now deal the Environmental damage type

Commands & Server

Improvements for server management:

  • Fixed argument order for teleport commands: /tp <player> <targetPlayer>
  • Give command now supports specifying item durability
  • Whitelist and ban commands now support both online usernames and offline UUIDs
  • The server now uses BBR (Bottleneck Bandwidth and Round-trip propagation time) congestion control for QUIC
  • Improved authentication and session token error handling

Bug Fixes & Stability

Numerous critical bugs have been fixed with this update:

  • Fixed a misconfiguration that allowed weapon Charged Attacks to not consume Stamina correctly when swapping hotbar slots
  • Fixed signature ready sound playing incorrectly in adventure mode
  • Fixed regular expression parsing in /replace command
  • Fixed an issue where signature attacks could be used without signature energy
  • Fixed some items allowing longer interaction ranges than intended
  • Fixed fluid flow behavior when stacking water sources
  • Fixed crash when using non-English folder names for screenshots
  • Fixed crash when selecting certain hairstyles with variants
  • Fixed crash caused by corrupt cached avatar previews
  • Fixed crash when the memories plugin fails to load
  • Fixed an issue where rewards from restoring memories were granted too early
  • Fixed “waiting for chunks” taking too long at 128 view distance
  • Fixed crash when updating player model
  • Fixed localization loop affecting Norwegian language users
  • Fixed issues with crop growth where certain crops like Tomatoes would not grow correctly

Conclusion

Hytale’s first major update is a strong indication of how actively the game will be developed during the early access period. Hypixel Studios has stated that they will continue to follow a rapid patching schedule, taking player feedback into account.